COOP: Foreign Aid

Map: Mutambara
Time: 0900
Weather: Clear
Host: Shadisica
DLC required: None

The central-african nation of Mutambara has been embroiled in a civil war for 6 months now and it is slowly growing into a humanitarian crisis. IDAP has set up aid station in towns and villages across the country, but the war makes it difficult to get these stations supplied.


I Situation:

France, Belgium and The Netherlands have formed a coalition to provide security to IDAP elements on a rotational basis. We have rotated in yesterday and are about to head out on our first round.

Friendly Forces:

  • Belgian Armed Forces, Bataljon Bevrijding
  • PLT, A, B, C, MMG, MAT, ENG, DGR
  • Democratic Government Forces of Mutambara have stated they will aid us in protecting humanitarian assets, but cohesion is low amongst government forces.
  • Mortar team “Albert” 3x Mk6 mortar, smoke, HE
  • Logistics team “Minerva” to deliver resupply.


  • 1x Oshkosh CLV “Falcon” (Hunter HMG)
  • 5x Jankel LTTV (Prowler Unarmed)

Enemy Forces:

  • Various warlords are involved in the war for power, each has their army.
  • Equipment is largely similair across these armies. AKs, soviet-era stuff, poorly maintained


  • Yes

II Mission:

We need to go around and check in at each IDAP camp, talk to the doctor and help out in any way we can.

III Execution:

Commander’s intent

  • visit IDAP camps

Movement Plan

  • route and order of camps visited is at PLT’s discretion

Fire Support

  • Mortar support available.

Optional Tasks

  • Aid civilians if possible.

IV Administration / Logistics:


  • Resupply can be brought from base or ordered in by Minerva


  • Reinsertions will be on the hour every hour and be adhered to strictly, no deviation is allowed.
  • Reinsertions are the same for all, including vehicles teams.
  • Platoon Commander has a one time reinsertion wild card at his disposal, call this in through HQ.
  • At predesignated times, reinforcements will be sent out of the base in the smallest transport vehicle which can hold reinforcements.
  • Upon insertion to the AO, reinforcements should stick together until regrouping with the main force in the AO.

Was a fun op! Atmosphere wise a tiny bit more civvie activity wouldve been nice, tho arma does have its limits.