Mini OP: June 2nd

Map: Sark, Channel Island
Time: 04:08 AM
Weather: Cloudy
Host: [user avatar=“https://assets-cloud.enjin.com/users/3602631/avatar/small.1411590107.jpeg” name=“Shiny”]3602631[/user]

OPORD

I Situation:

It’s May 1945 and the war is mostly over.
The British Islands are still being occupied so a joint operation of UK and US forces are being sent in to liberate Sark. One of the smaller Islands. With only a civilian population of 470 we do not expect heavy resistances. We do know at least 3 AA locations that we will have to take out before our air force can use the sky safely. The Island itself will have multiple German divisions and they can be anywhere.

Friendly Forces:

[indent][list]
[] UK and US joint forces consisting of: US Platoon+Mortar, US Alpha, US Bravo, UK Charlie, UK Dagger, US Falcon, US Dagger, UK MAT (PIAT), US MAT (2x Bazooka), US Bomber.
[
] US Navy [/list][/indent]

Assets:

[indent][list]
[] 1 x Cromwell
[
] 1 x Churchill mk7
[] 1 x Churchill mk7 Crocodile
[
] 1 x Sherman VC Firefly
[] 1 x M4A3 Sherman
[
] 1 x M4A3 76 MM HVSS Sherman
[] 1 x Churchill mk7 Crocodile
[
] 1 x M5A1 Stuart
[] 1 x Mathilda 2 MK2
[
] 1 x Valentine MK2
[] 1 x F6F Hellcat
[
] 1 x P47 Thunderbolt
[*] 1 x Aircobra MK1
[/list][/indent]

Enemy Forces:

[indent][list]
[*] German Luftwaffe
[/list][/indent]

Civilians:

[indent][list]
[*] Yes.
[/list][/indent]

II Mission:

Our mission is to take over the Island with a focus on the AA and the main towns and buildings.

III Execution:

Commander’s intent

[indent][list]
[] Disable AA guns
[
] Clear the entire Island
[/list][/indent]

Movement Plan

[indent][list]
[*] Choose one of 3 routes
[/list][/indent]

Fire Support

[indent][list]
[*] None
[/list][/indent]

Optional Tasks

[indent][list]
[*] Clear the entire island
[/list][/indent]

IV Administration / Logistics:

Resupplying

[indent][list]
[*] 2 Crates in base they include spare explosives, this has to be done by reinforcements. [/list][/indent]

Reinforcements:

[indent][list]
[] Reinsertions will be on the hour every hour and be adhered to strictly, no deviation is allowed. Reinsertions are the same for all, including vehicles teams.
[
] Platoon Commander has a one time reinsertion wild card at his disposal call this in through HQ.
[] At predesignated times, reinforcements will be sent out of the base in smallest transport vehicle which can hold reinforcements
[
] Upon insertion to the AO, reinforcements should stick together until regrouping with the main force in the AO
[/list][/indent]

[spoiler]
Full Island:

Route A (only vehicle crossing):


Route B:
Route C:
Center Island:
[/spoiler]