How did you think it went? What did it feel like to be part of the battle line?
Next time I will make sure to save loadouts in advance, and hopefully we will have greater numbers, It would make things much more fun.
How did you think it went? What did it feel like to be part of the battle line?
Next time I will make sure to save loadouts in advance, and hopefully we will have greater numbers, It would make things much more fun.
I enjoyed the battle line quite a bit. Hearing the panic raising in everyone’s voices as the shots were getting closer was great. I agree that with more people it would be better.
Our line was just as cowardly xD
It was a lot of fun … i would like to see this again with more players and doing the actual line-battle a little bit longer with more of the techniques you mentioned in your first post.
thx for the fun =)
I wanted to participate to this but couldn’t.
Sounded like a lot of fun. What rifles were you using?
Very much enjoyed it, looking forward to trying with greater numbers
[quote user_id=“13688253” avatar=“https://assets-cloud.enjin.com/users/13688253/avatar/medium.1433248519.jpeg” name=“Highway”]I wanted to participate to this but couldn’t.
Sounded like a lot of fun. What rifles were you using?[/quote]
Lee Enfield’s and after every shot we had to reload!
We could this after coop debriefing.
"Not enough sandbags, 2/10" - IGN.
Maybe next time we could have a slightly more interesting setting for the PvP, so instead of just walking towards each other we need to fight each other for an objective. Even better would be a PvPvE, so we fight each other as well as some AIs (who could be controlled by a player, or maybe we can alter them in such a way that they only have 1 round in a magazine so they won’t be too OP).
Shouldnt be too hard to make a script that added only one cartridge in your backpack with a ~10 second delay.
Or make them reload 5 times after every shot.
If anyone can help me prep the next op so that there are 20 mags with 1 bullet each in everyone’s inventory and correct loadouts and teams, please do so
Not sure you can fit 20 mags in the loadout.
I had 25.
That’s why the caryalls
[justify]The event yesterday definitely gave me an idea for a PvP mission with Lee Enfields only. Was an interesting experience to be limited to a bolt action reload speed rather than full auto.[/justify]
You guys talking here about that did that too me, too!
Limiting the ammo and maybe a race between groups for a situation could turn out to be an awesome PvP mission.
I just hope that it an rhs gets an update soon so that it has the same echo as vanilla weapons with the sound update.
I don’t think it can be done via SQF or the editor, but you can edit the mission sqm manually and specify bullet count in each mag, ie.
class Item0
{
name="16Rnd_9x21_Mag";
count=2;
ammoLeft=16;
};
(default: 2 mags of 16rnd 9mm pistol rounds)
Haven’t tested it, but it should work. You would need to somehow disable repack, though. I don’t think it can be disabled, but you can set repack time in the ACE settings editor module to some astronomical value.