I’ve had a bit of a hardcore PvE survival itch I’ve been meaning to scratch, and I think Dayz on our server is the way to do it.
I know more than a few people are interested in a bit of a challenge posed by something other than players, and I think with the right mods this can be achieved.
Here is what I propose:
Still looking for a mod that makes zombies much harder and more dangerous, since that would be a focus in a low pop server. It would also encourage player diplomacy if the environment is actually challenging and loot is sparse.
Let me know below if you’re interested in this, it would help a lot to know how many potential people would be down.
You can have multiple at the same, most likely. But even if you can’t, chances are pretty low that they will be played at the same time anyway, so I don’t think we really need to pick one over another. Deal with it if it comes up, don’t think it will be an issue.
I am feeling the DayZ itch again as well. Also, I like [user avatar=“https://assets-cloud.enjin.com/users/2509934/avatar/small.1584375752.gif” name=“Baegel”]2509934[/user] 's idea to make it PvE focused. I’d love to play a COOP where we have to work together because the conditions are so hard because of the AI (zombie/bandit/other?, not just starvation wise since searching for food 50/60 minutes if boring).
Since there’s some debate which game to run during the Hiatus and we always only pick one to run on our infrastructure during the Winter break, I’ve added the thread to the Monthly Meeting agenda as an impromptu topic.
I share the view of [user avatar=“https://assets-cloud.enjin.com/users/3602631/avatar/small.1411590107.jpeg” name=“Shiny”]3602631[/user] that we should not run more than one non-Arma game on our infrastructure during the Hiatus. We don’t give admin access to vital infrastructure unless the person absolutely requires it for community work. Thus the inevitable maintenance (restarts, fixes, mod updates, mod additions etc.) will fall upon the existing system administrators. Some tasks (initials setup for example) can be done by non-admins via local copies that can be sent to the admins for installation, but the maintenance of the running system will still be there at the end of the day - and the whole point of the Hiatus is to give Staff once a year a deserved break from being pinged to do stuff all the time.
Mod list posted on discord and pinned. It’s in the survival channel. Server is now up!
You can find it by looking for Seaweed Monster Server in the server browser.