Please leave feed back, stories or videos about the event here!
I enjoyed the simpler technology, as it forced a form of closer cooperation, which I found to make the mission more fun
I had a great time playing today. The performance of the entire platoon was on a very high level of play and we managed to push through several situations that have halted our advance in past missions. Voice comms were very good overall.
Also the medical system was great today. Had no complaints at all and didn’t hear of anyone being unable to get revived. I was downed on my own before joining the platoon and managed to wake up without treatment. Later I ate a UGL round to the chest and lost a fatal amount of blood. Still managed to get revived by the medic without a hitch. The same was true for any other casualties in our squad.
I liked the concept but I agree with [user avatar=“https://s3.amazonaws.com/files.enjin.com/821401/site_logo/small.png” name=“LagGrenade”]20364388[/user] 's feedback that we spawned too low to the ground. Scattering within a 1km radius isn’t really realistic either.
I would’ve preferred having to make an emergency jump from the plane instead.
Otherwise decent mission.