COOP: Test War Stories Template

Leave mission feedback, videos or fun stories below in the thread.

Map: Lorem ipsum
Time: XX:XX
Weather: Lorem ipsum
Host: @Loremipsum
DLC Required: None

What is the general story/setting? This is an optional field where you can do some world-building.

OPORD

I Situation

What is the premise of the mission? Why is your unit where it is, and what’s happening around it? What is the “big picture”? What is the enemy expected to do?

Friendly Forces

  • What kind of forces does your unit have?
  • What elements are available to the players? (Platoon, Alpha, MMG, …)
  • What kind of forces (if any) are supporting you or attached to your unit? This includes close air support, artillery, armor, or any other combined-arms assets.

Assets

  • 5x Lorem ipsum - 5 seats: 1x driver, 1x gunner, 3x passenger - no callsign
  • 2x Lorem ipsum - 24 seats: 1x pilot, 2x gunner, 21x passenger - callsign “Nightbird”
  • 2x Lorem ipsum - 4 seats: 1x driver, 1x gunner, 1x commander, 1x loader - callsign “Dagger”

Enemy Forces

  • What kind of forces and support does the enemy have?

Civilians

  • Are civilians present in the area?
  • What is the general attitude of the civilian population towards our presence?

II Mission

What is your unit tasked with doing? Who else (if anyone) is involved in the mission? When and where does the mission take place? What is the time allowed? Why has the mission been given to your unit? What is the desired end-state? Basically - what is/are your collective goal(s)?

III Execution

Commander’s Intent

  • How will the mission be conducted?
  • Scheme of Maneuver, tasks, etc.
  • How will the unit get to the end state?

Movement Plan

  • Are there special considerations regarding movement?
  • Is it predetermined to use certain vehicles in a specific phase of the movement plan?
  • Are there known danger zones such as minefields present?

Fire Support

  • Is fire support available? Artillery, naval gunfire, et cetera?
  • Is close air support available?

Optional Tasks

  • What are the secondary objectives of the mission?

IV Administration / Logistics

  • Are there any special rules for dealing with Enemy Prisoners of War (EPWs)?

Resupplying

  • Is ammo resupply available?
  • Are medevac assets available, such as medical helicopters or ambulance HMMWVs?

Reinforcements

  • Reinsertions will be on the hour every hour and be adhered to strictly, no deviation is allowed.
  • Reinsertions are the same for all, including vehicles teams.
  • Platoon Commander has a one time reinsertion wild card at his disposal, call this in through HQ.
  • At predesignated times, reinforcements will be sent out of the base in the smallest transport vehicle which can hold reinforcements.
  • At predesignated times, an air transport will be sent out to pick up reinforcements from the base.
  • At predesignated times, an armed escort vehicle will be sent out to escort reinforcements from the base.
  • Upon insertion to the AO, reinforcements should stick together until regrouping with the main force in the AO.