COOP: Operation Phoenix & Twin Birds

Map: Niakala
Time: 0600
Weather: Foggy
Host: Sagu
DLC required: None

OPORD

I Situation:

52nd Air-Cav scouting element was ambushed during patrol, they have taken defensive positions in a nearby construction site and are currently awaiting backup. Our job is to create a diversion and sabotage nearby airfield. Enemy doesn’t know we are coming, so we better use that to our advantage.

Friendly Forces:

  • Delta Force
  • PLT, Alpha, Bravo, Charlie, NB, DMT
  • 52nd Air-Cav Scouting Element
  • Friendly air elements taking part in the rescue mission

Assets:

  • 1x AH-64D Apache

Enemy Forces:

  • Enemy consists of irregular citizen militia
  • Enemy is expected to attack you using Cold War weapons and overwhelming numbers
  • Enemy has AA capabilities
  • Enemy is expected to occupy strongpoints in high numbers, nearby villages in limited numbers as well as have patrols in the field

Civilians:

  • Civilians are present in the AO. Non-combatant population < 30

II Mission:

You are being sent to the AO to create a diversion for the friendly scouting element. Strike key locations on the way to the airfield. Upon reaching the airfield, deny enemy any assets and secure it. The rescue helicopter leaves at 7:30 A.M from LZ “Oregon”

III Execution:

Commander’s intent

*Reach the airfield.
*Assault the airfield to create a distraction.
*Destroy any enemy assets you can find.
*Exfil at 7:30 A.M at LZ “Oregon”

Movement Plan

  • Movement plan is up to PLT. Speed is advised. Air elements should co-ordinate with the ground elements due to high AA threat possibility.

Fire Support

  • 1x HIMARS “Crusher” – limited ammunition

Optional Tasks

*Limit friendly losses
*Destroy any and all enemy equipment

IV Administration / Logistics:

Resupplying

  • Resupply for NB is available to the East in Supply Point “Hydra”

Reinforcements:

  • This is a one life mission.

Map: Fellujah
Time: 0630
Weather: Clear
Host: Sagu
DLC required: None

OPORD

I Situation:

We are tasked with storming a hotel where a high-ranking enemy leader is currently staying. The place is heavily guarded with civilians mixed with enemy forces. Your task is to capture the leader ALIVE and recover his briefcase with sensitive documents. The location of the briefcase is unknown and it’s not certain the warlord has it on him.

Friendly Forces:

  • Delta Force
  • PLT, Alpha, Bravo, Charlie, HAT, NB, FLC
  • Your unit is alone within the AO

Assets:

  • 1x AH-64
  • 1x A-10
  • 1x M1220(M2)
  • 2x M1220

Enemy Forces:

  • Enemy forces consist of the local government forces and citizen militia
  • Enemy is expected to come from within the city as soon as the action begins
  • Enemy heavy equipment is expected to arrive from the North and West
  • Enemy is using cold war era equipment
  • Enemy has a limited AA capability

Civilians:

  • Large amount of civilians in the AO mixed with the enemies, be careful!

II Mission:

Apprehend the enemy leader. It is CRITICAL he makes it out alive. Grab his personal briefcase containing sensitive documents.

III Execution:

Commander’s intent

  • Move into the AO
  • Storm the buildings
  • Capture the leader alive
  • Capture the briefcase with sensitive information
  • Repeal any enemy forces trying to stop you
  • Return to base

Movement Plan

  • Up to PLT.

Fire Support

  • No external support.

Optional Tasks

  • Limit friendly and civilian casualties.

IV Administration / Logistics:

Resupplying

  • Resupply for NB and FLC available at base.
  • “Small” crates available for ground elements.

Reinforcements:

  • This is a one-life mission.

faction feedback

SMAW, very cool
green lasers, very cool
only subsonic bulets, not cool, hard to say if they’re actually missing stopping power at close range, but they definitely drop in effectivenes at range.

flasbangs, don’t know if you’ve tested all the options on AI, and I cant remember if these ones have good effect on AI,
but I’ve tested all of them and would recommend “m84 stun grenades”, they are the most consistantly good on AI.
Many of them just make the AI look at a random direction which they recover very quickly from.
the 9 bang ones can be very awkward to use.

this good!
image

2 Likes

https://priv.carpenoctem.co/cntr/?m=3d41e12f
https://priv.carpenoctem.co/cntr/?m=5ecf8104

Good missions, Nightbirds’ crash/shootdown in that first mission was on my lack of experience, so apologies especially to Mattdogs.

2 Likes

Really liked the op! Didn’t realise our ammunition was subsonic, but that explains a lot why my bullets were landing way higher than I expected with my 300m zeroed scope, but shooting at ~100m.

I think if you remove BFT, infantry at least should also not have GPS (just to make the equipment consistent), but I still liked it.

1 Like