52nd Air-Cav scouting element was ambushed during patrol, they have taken defensive positions in a nearby construction site and are currently awaiting backup. Our job is to create a diversion and sabotage nearby airfield. Enemy doesn’t know we are coming, so we better use that to our advantage.
Friendly Forces:
Delta Force
PLT, Alpha, Bravo, Charlie, NB, DMT
52nd Air-Cav Scouting Element
Friendly air elements taking part in the rescue mission
Assets:
1x AH-64D Apache
Enemy Forces:
Enemy consists of irregular citizen militia
Enemy is expected to attack you using Cold War weapons and overwhelming numbers
Enemy has AA capabilities
Enemy is expected to occupy strongpoints in high numbers, nearby villages in limited numbers as well as have patrols in the field
Civilians:
Civilians are present in the AO. Non-combatant population < 30
II Mission:
You are being sent to the AO to create a diversion for the friendly scouting element. Strike key locations on the way to the airfield. Upon reaching the airfield, deny enemy any assets and secure it. The rescue helicopter leaves at 7:30 A.M from LZ “Oregon”
III Execution:
Commander’s intent
*Reach the airfield.
*Assault the airfield to create a distraction.
*Destroy any enemy assets you can find.
*Exfil at 7:30 A.M at LZ “Oregon”
Movement Plan
Movement plan is up to PLT. Speed is advised. Air elements should co-ordinate with the ground elements due to high AA threat possibility.
Fire Support
1x HIMARS “Crusher” – limited ammunition
Optional Tasks
*Limit friendly losses
*Destroy any and all enemy equipment
IV Administration / Logistics:
Resupplying
Resupply for NB is available to the East in Supply Point “Hydra”
We are tasked with storming a hotel where a high-ranking enemy leader is currently staying. The place is heavily guarded with civilians mixed with enemy forces. Your task is to capture the leader ALIVE and recover his briefcase with sensitive documents. The location of the briefcase is unknown and it’s not certain the warlord has it on him.
Friendly Forces:
Delta Force
PLT, Alpha, Bravo, Charlie, HAT, NB, FLC
Your unit is alone within the AO
Assets:
1x AH-64
1x A-10
1x M1220(M2)
2x M1220
Enemy Forces:
Enemy forces consist of the local government forces and citizen militia
Enemy is expected to come from within the city as soon as the action begins
Enemy heavy equipment is expected to arrive from the North and West
Enemy is using cold war era equipment
Enemy has a limited AA capability
Civilians:
Large amount of civilians in the AO mixed with the enemies, be careful!
II Mission:
Apprehend the enemy leader. It is CRITICAL he makes it out alive. Grab his personal briefcase containing sensitive documents.
SMAW, very cool
green lasers, very cool
only subsonic bulets, not cool, hard to say if they’re actually missing stopping power at close range, but they definitely drop in effectivenes at range.
flasbangs, don’t know if you’ve tested all the options on AI, and I cant remember if these ones have good effect on AI,
but I’ve tested all of them and would recommend “m84 stun grenades”, they are the most consistantly good on AI.
Many of them just make the AI look at a random direction which they recover very quickly from.
the 9 bang ones can be very awkward to use.
Really liked the op! Didn’t realise our ammunition was subsonic, but that explains a lot why my bullets were landing way higher than I expected with my 300m zeroed scope, but shooting at ~100m.
I think if you remove BFT, infantry at least should also not have GPS (just to make the equipment consistent), but I still liked it.