Coop Hostages Taken

the good, the bad, the ugly

fun mission.
Kill house was interesting for the start.

Really enjoyed the op. I think if we’d all had radios then having a 3-fireteam Alpha would’ve been a disaster on comms, but now it at least all looked very smooth. I really enjoyed my FT and the way we were used. The start (including the kill house) was a bit slow, but I liked it. I don’t know how useful it was in the end, since I think we shot most of the enemies from outside the compound from overwatching buildings, and when we entered I was the first to go in, and the first to go down :D. In any case, the city fighting was very well executed and intense from start to finish, so nicely made by Price and executed by Mattdogs and the FTLs.