COOP: Generation Skill Issue

Put any relevant feedback here - or any cool moments!

I do like mechanics like the radio thing you had, that make things difficultier. In some scenarios, having some radio jammers in the ao, or pilots only having 343’s would be a more fun/intuitive problem that you can still work around.
However this radio setup wouldn’t have been too bad with few more people.
Talking to air through HQ and then getting a message back takes inevitably a long time, so while I was leading at the front I had to choose if I spend a minute on the phone, or try to focuse on my local situation and bandage or something.