Coop: Commiecally Large Missiles

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All around good times. Alpha felt a little disorganized, probably due to the modular squad and later joiners making it a very non-standard squad, but we made do. Communications in Alpha were a little lacking, at least in red team. It’s important to remember your fireteam members don’t have radios and pretty often it felt like we were just moving because we were told to, not knowing the plan any further than our next movement.

Also of note, that little cutscene at the end was great, really liked that, but for people with non-16:9 monitors (I think) the black box stayed on the screen. Not an issue in this mission as it was just for the finale basically, but something to keep in mind.

Fair point: As the leader of Red I should have passed on more SA. I found it difficult to get people even moving/ formation etc which meant less time passing on our orders. likey this is due to lack of radios. We also did a lot of in-person briefings when in the field which I can sometimes forget to relay due to the hurry up and wait for the effect. TY for the feedback :slight_smile: