Hey guys, this is a thread for anyone interested in weapon implementation for arma 3. I found a great guide
http://www.armaholic.com/page.php?id=20600
https://forums.bistudio.com/topic/145470-zachs-full-on-guide-to-custom-weapons/
If you’re no good at modelling there are artists among us, or you could pull quality assets from Gamebanana.com
http://gamebanana.com/models
I like to choose a category (like rifles) and sort by viewcount for interesting looking results.
A lot of modders across multiple games pull quality models and assets from here. (You may recognize a few).
You can even get sounds too.
So if you have 3DS Max, Oxygen2, Texview2 etc etc…
You have everything you need to create. It’s a bit of an involved process but very rewarding when you’ve done.
If you struggle to get hold of professional content creation programs… I know a place >> … << but you didn’t hear it from me.