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Nice refresher. Loved it!
I liked the revival of the old airsoft map too but I think we can make a few improvements to it. A big part of that is the equipment which should be fit for purpose for a very small paintball-like map:
- Remove all Standard Faction loadouts/roles to avoid explosive spam.
- There are a couple of colourful vanilla or RHS or 3CB vests we could use for the two teams (e.g. red and blue) which would also fully equalise the body armour values.
- All players should spawn with the same lower caliber weapon (for example a 9mm MP5) and same amount of equipment such as smoke grenades.
- We could use coloured insignia to increase the airsoft theme (instead of a coloured armband).
- Add a script crate that lets you easily switch weapons to various fun setups (e.g. revolvers only, shotguns only, Lee Enfields etc.), makes gearing up quicker and lowers the chance of people not finding the right gear.
- Add a scripted flag pole that lets team captains change different weather setups (heavy fog, dark night, rain etc.).
I believe these changes would make the replayability and convenience of the map a lot better. However, I also think that maybe for an airsoft/paintball evening like yesterday we may need two different maps to keep things interesting after a few rounds.
Wow me forgetting a war stories?
Shame on me.
I enjoyed it! I liked that we did different weapon rounds and even though it’s a small map we were still searching for each other. I’ll take a look at our feedback and see what we can do. I think all of these things are very easy and will make this mission/map a map we can play after official OPs to relieve steam.