Map: Chernarus (Autumn)
Time: 0715
Weather: Slightly Cloudy
Host: [user avatar=“https://assets-cloud.enjin.com/users/3602631/avatar/small.1411590107.jpeg” name=“Shiny”]3602631[/user]
We are called in to help the citizens of Chernarus. The ChDKZ rebels have captured an old abandoned russian military base near Gvodzno. We are to clear the base and make sure the ChDKZ do not launch a counter attack. The ChDKZ rebels have been firing mortars at nearby towns, causing many civilian deaths.
We have an FOB in Gorka.
OPORD
I Situation:
It’s the CNTO’s task to clear out the military base and destroy the 4 mortar positions. If there are civilians in the area it’s our task to get them out safe.
As a secondary mission, we have to clear the Spec OPS base. This opens up the entire North West of the map for our forces to move in on the airbase and naval base.
Friendly Forces:
[indent][list]
[] CNTO Military Forces
[] Platoon, Alpha, Bravo, Charlie, MMG, MAT, Mortars and NB are available
[/list][/indent]
Assets:
[indent][list]
[] 4x M1025A2 Humvee (M2)
[] 8x M1025A2 Humvee (Unarmed)
[] 2x UH-60M Transport Blackhawk
[] 1x AH-6M-L Little Bird
[/list][/indent]
Enemy Forces:
[indent][list]
[] ChDKZ
[] ChDKZ Spec ops
[/list][/indent]
Civilians:
[indent][list]
[*] Civilian Presence
[/list][/indent]
II Mission:
It’s the CNTO’s task to clear out the military base and destroy the 4 mortar positions. If there are civilians in the area it’s our task to get them out safe.
As a secondary mission, we have to clear the Spec OPS base. This opens up the entire North West of the map for our forces to move in on the airbase and naval base.
III Execution:
Commander’s intent
[indent][list]
[] Clear out the military base and destroy the 4 mortar positions.
[] If there is any more armor or Anti Air we are to report to HQ to ask for orders.
[*] Clear the Spec OPS base
[/list][/indent]
Movement Plan
[indent][list]
[*] Approach the military base near Gvodzno and destroy the 4 mortar positions.
They know we are here so they will be expecting us.
[/list][/indent]
Fire Support
[indent][list]
[*] 1x M109A6 fire mission (6 rounds)
[/list][/indent]
Optional Tasks
[indent][list]
[*] Make sure no civilians are harmed.
[/list][/indent]
IV Administration / Logistics:
Resupplying
[indent][list]
[*] Resupply Available at base [/list][/indent]
Reinforcements:
[indent][list]
[] Reinsertions will be on the hour every hour and be adhered to strictly, no deviation is allowed. Reinsertions are the same for all, including vehicles teams.
[] Platoon Commander has a one time reinsertion wild card at his disposal call this in through HQ.
[] At predesignated times, reinforcements will be sent out of the base in smallest transport vehicle which can hold reinforcements
[] Upon insertion to the AO, reinforcements should stick together until regrouping with the main force in the AO[/list][/indent]

