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Exactly what I look for in a CNTO mission, not just in the mission itself, but in the way we played it too. Was a PLT medic, mostly attached to Bravo, but saw a bit of everyone. Everyone played fairly seriously and switched on when the bullets started flying. Mission itself was very good, nice and hectic, but not ridiculous. Trying to keep Bravo alive while running out of supply at the final bridge objective was some of the best time I’ve had with CNTO.
Was great.
Good mission. Liked Alpha’s leadership, only time it got a little fuzzy was during the 2nd objective where we bounced around a bit but that’s fine, things constantly change.
I don’t know how much [user avatar=“https://assets-cloud.enjin.com/users/2509934/avatar/small.1584375752.gif” name=“Baegel”]2509934[/user] ended up zeusing, but the occasional fire support from the americans was a nice touch. - Also wonder what is up with the 4 unarmed & wounded(clothes) guys that suddenly showed up in the forest at obj 3.
The only bad thing mission wise I have is from objective 3 -> the end, FPS dropped to low 20’s and whenever I looked remotely South-East - where we came from and all those other bases, my FPS would hit 9-11 FPS and slowly recover when not looking in that direction.
It may surprise you all but [user avatar=“https://assets-cloud.enjin.com/users/16433725/avatar/small.1623044483.jpeg” name=“Flo”]16433725[/user] was quiet this mission, no longer can you hear his voice all across the land. If this is a blessing or a curse it’s yet to be known.
Very nice mission, well thought. I didn’t have performance issues (first in a while!) despite explosions going back and forth. Hope people enjoyed it. Also, next time do not be afraid to tell me my microphone is too quiet, I wasn’t aware of it at all.
Really cool mission, I’ve always liked the more chaotic ones in terms of difficulty of engagement. I may have not seen a single enemy but the pressure was high and I felt like we were constantly in trouble. In fact we’ve run out of medical supplies, I had to loot some dead bodies for spare bandages with an hour (or more?) of mission to go after a resupply, looting a dead medic, and getting a respawned medic. Always cool to be involved in a shit show like this. Mortars? Delightful, I love getting PTSD <3. Other than the fact I REALLY liked the mission I can’t say much else, I haven’t seriously played with you guys and guyettes for about a year if not more so I was a little lost, felt like a recruit with basic knowledge of The Book. I’ll get back in the groove though
. Really pleasant come back and I’m glad some people are happy to see me back <3.
P.S. Probably not the place to ask this, maybe you can redirect me, but how do you make the ShackTac HUD (though technically it’s not shacktac anymore) just plain 2D? Mine is like tilted and rotating when I look around, kinda 2.5D and not only is it a lot less practical than I remembered it but it also looks disgusting and I like my things pretty xD. I cannot for the love of god find the setting to change it and I don’t even know how to ask google about this. Send help!